Pokemon Go studio's next game could rely on sound instead of sight



Now that Pokemon Go is now not the most important factor on the planet, it appears to be like like Niantic is beginning to consider what it would do for future video games. 

Apparently a key a part of that’s permitting individuals to play their video games with out them wanting like a “doofus”, which may very well be achieved by having individuals play utilizing audio cues somewhat than having to take a look at their display screen. 

Speaking at TechCrunch Disrupt, Niantic’s CTO Phil Keslin said that most individuals do not maintain their telephones up in entrance of their face whereas enjoying AR video games. 

“It makes them look like a total doofus if they’re doing it for an extended period of time,” he defined. 

Cue me in

Instead, audio cues may very well be a great way of permitting individuals to play whereas leaving their telephones safely of their pockets. With earbuds in your ears, “Nobody is aware of that they’re being augmented.”

Audio cues may take the type of pretend phonecalls or direct directions given by the sport. 

Apparently this is not the primary time Niantic has considered utilizing audio, having first mentioned it once they have been constructing Ingress. 

Although Keslin did not rule out audio cues coming to current video games like Pokemon Go, he confirmed to TechCrunch that the studio is at present actively growing a brand new sport. 

This new sport would not be the primary cellular title to guide its gamers utilizing audio. The working app Zombies, Run! performs the sound of zombies chasing you as you run in an effort to inspire you to run sooner. 

However, it is seemingly that Niantic’s new sport could be extra focussed round enjoying the sport for its personal sake, somewhat than utilizing it to boost your train. 

Keslin declined to offer a agency reply about after we would possibly get to play the brand new sport, however gave TechCrunch a cryptic “possibly” once they requested if we would get to play it in 2018. 


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